BFA- Digital Animation- 2D Animation 25
Term 1
-
Requirement
Hours
ART 1150 Drawing IART 1150 Drawing I3 Credits
Drawing, using a variety of media and techniques, including work from figure, still-life and landscape. Some drawing with digital media. For art majors or students seeking an in-depth art study.
3
ART 1100 2-D Design and Color TheoryART 1100 2-D Design and Color Theory3 Credits
Elements of art and the principles of two-dimensional design, with emphasis on line, shape, texture, space, value elements of color theory executed through conventional methods .
3
ANIM 1550 Digital Media FoundationsANIM 1550 Digital Media Foundations3 Credits
This introductory course focuses on tools for digital media production, including non-linear video editing and manipulation of both vector and raster images. Emphasis will be placed on file types, compression, organization, and the appropriate presentation of digital media. Students will be required to use industry-standard software for exercises and projects.
3
ENGL 1101 English Composition IENGL 1101 English Composition I3 Credits
A composition course focusing on skills required for effective writing in a variety of contexts, with emphasis on exposition, analysis, and argumentation, and also including introductory use of a variety of research skills.
3
-
3
Total: 15
Term 2
-
Requirement
Hours
ANIM 2700 Digital 3D FundamentalsANIM 2700 Digital 3D Fundamentals3 Credits
This course is an introduction and broad overview of digital 3D visualization fundamentals. The whole course will take place in the context of real-world applications and opportunities for visualization. The student will experience and gain a beginning understanding of 3D visualization as follows: modeling, lighting, surface rendering, animation, and post-production. Throughout this course, students will explore the various career paths available to the 3D artist.
Prerequisites: ART 2550 with a minimum grade of C or
ANIM 1550 with a minimum grade of C
3
ANIM 2600 Foundation AnimationANIM 2600 Foundation Animation3 Credits
This course is an introduction to contemporary animation. Course content focuses on frame-to-frame animation as well as 2-dimensional rigged animation techniques. Students will create unique animations using industry standard time-based media computer applications.
Prerequisites: ART 1150 with a minimum grade of C and (
ART 2550 with a minimum grade of C or
ANIM 1550 with a minimum grade of C)
3
ART 2150 Drawing IIART 2150 Drawing II3 Credits
Pictorial composition with studies in use of line, form, value and texture, including work from nature, the life model and setups.
Prerequisites: ART 1100 with a minimum grade of C and
ART 1150 with a minimum grade of C
3
ENGL 1102 English Composition IIENGL 1102 English Composition II3 Credits
A composition course that develops writing skills beyond the levels of proficiency required by ENGL 1101, that emphasizes interpretation, and evaluation, and that incorporates a variety of more advanced research methods.
Prerequisites: (
ENGL 1101 with a minimum grade of C or
ENGL 101 with a minimum grade of C)
3
-
3
Total: 15
Year 1 (Hours: 30)
Term 3
-
Requirement
Hours
ANIM 3620 Storyboarding & CompositionANIM 3620 Storyboarding & Composition3 Credits
This course is an introduction to the use and creation of storyboards for animation. Students will interpret narratives including their own material into functional sequential art. Students will explore both traditional and digital media in the course.
Prerequisites: ART 1150 with a minimum grade of C
3
ART 1200 3-D DesignART 1200 3-D Design3 Credits
An introductory course in exploring, evaluating and resolving concepts related to basic three-dimensional design problems. Exercises include three-dimensional drawing techniques and model building. Emphasis is placed on the application of elements and design and principles of organization as well as form and space relationships using a variety of media.
Prerequisites: ART 1100 with a minimum grade of C and
ART 1150 with a minimum grade of C
3
ART 3150 Figure DrawingART 3150 Figure Drawing3 Credits
Intensive study of the human figure; action, structure, volume, design and expressive potentialities from a variety of models, using a variety of media. Some portraiture.
Prerequisites: ART 2150 with a minimum grade of D
3
ECON 1000 Contemporary Economic IssuesECON 1000 Credits
Description not available
2
-
3
Total: 14
Term 4
-
Requirement
Hours
ANIM 3635 Digital Animation ProductionANIM 3635 Digital Animation Production3 Credits
This course focuses on using industry standard digital animation production software. Students will explore the pipeline nature of the software and the many roles involved with a professional animation production.
Prerequisites: ANIM 2600 with a minimum grade of C
3
ANIM 3630 Environments for AnimationANIM 3630 Environments for Animation3 Credits
This course focuses on the basic design and creation of 2D environments for animation. Students will explore both traditional and digital media in the course.
Prerequisites: ART 2150 with a minimum grade of C
3
ANIM 2790 Concept, Tech, Prac for AnimANIM 2790 Concept, Tech, Prac for Anim3 Credits
This course emphasizes conceptualization and creative problem-solving using digital tools and animation production. Key topics include: techniques for conceptualization, problem-solving in digital environments, media theory, animation pipelines and collaborative environments.
Prerequisites: ART 2550 with a minimum grade of C or
ANIM 1550 with a minimum grade of C
3
-
3
-
3
Total: 15
Year 2 (Hours: 29)
Term 5
-
Requirement
Hours
ANIM 3640 Character DevelopmentANIM 3640 Character Development3 Credits
Students will apply their drawing skills and knowledge of the figure to create original characters designed for applied 2D animation techniques.
Prerequisites: (
ART 2550 with a minimum grade of C or
ANIM 1550 with a minimum grade of C) and
ART 3150 with a minimum grade of C
3
ART 3015 Electronic IllustrationART 3015 Electronic Illustration3 Credits
The focus of this course is the execution of quality illustrations. The blending of traditional and electronic images will be influenced and strengthened by the history of illustration. The illustrations will be adapted for print and web using advanced conceptual skills and digital techniques. The strong development of form and color and the elements and principles of design will be stressed.
Prerequisites: (
ART 2550 with a minimum grade of C or
ANIM 1550 with a minimum grade of C)
3
POLS 1101 American GovernmentPOLS 1101 American Government3 Credits
This course examines the institutions and processes of American government and Georgia State government. Global comparisons are made between the governments of the U.S. and other modern nation-states.
3
ARH 2750 Ancient through Medieval ArtARH 2750 Ancient through Medieval Art3 Credits
This lecture/discussion course surveys the art and architecture of the western world from prehistory through the middle ages. It includes an introduction to parallel developments in Asia, Africa, and the Americas.
3
Guided Elective (1 of 3)Guided Elective (1 of 3)3 Credits
ART 3160 or ART 3705 or ART 3715 or ART 4023 or ART 4036 or ART 4490 or ART 3398 or ART 4037 or ART 4256 or ART 4257 or ART 4258 or ART 4721 or ART 4722 or ART 4723 or ART 4736 or ANIM 2750 or ANIM 2760 or ANIM 2770 or ANIM 3710 or ANIM 3720 or ANIM 4653 or ANIM 4730 or ANIM 4740
3
Total: 15
Term 6
-
Requirement
Hours
ANIM 3660 2D Rigging and PerformanceANIM 3660 2D Rigging and Performance3 Credits
This course is an advanced approach on understanding and operating industry standard digital animation production software. Students will focus on particular roles and tasks including 2D animation and compositing. Also, students will work in a team environment to create an animation short.
Prerequisites: ANIM 3650 with a minimum grade of C or
ANIM 3635 with a minimum grade of C
3
ART 4024 Motion GraphicsART 4024 Motion Graphics3 Credits
This course provides the student with the foundations for motion graphics and digital video using current industry applications. The emphasis is on learning the history, theory, principles, and elements of motion graphic design and the process of motion graphic creation. A broad range of themes, concepts, digital animation, and current technologies are discussed.
Prerequisites: ART 2550 with a minimum grade of C or
ANIM 1550 with a minimum grade of C
3
ARH 2850 Renaissance through Modern ArtARH 2850 Renaissance through Modern Art3 Credits
This is a survey/discussion course in which students study major developments and trends in world art from the fifteenth through the twentieth centuries CE. It includes an introduction to parallel developments in Asia, Africa, and the Americas.
3
General Education Core Curriculum Technology, Mathematics, and SciencesGeneral Education Core Curriculum Technology, Mathematics, and Sciences4 Credits
GEOG 1112K or GEOG 1113K or SCI 1101 or (BIOL 1107 and BIOL 1107L) or (BIOL 1108 and BIOL 1108L) or (CHEM 1151 and CHEM 1151L) or (CHEM 1152 and CHEM 1152L) or (CHEM 1211 and CHEM 1211L) or (CHEM 1212 and CHEM 1212L) or (PHYS 1111 and PHYS 1111L) or (PHYS 1112 and PHYS 1112L) or (PHYS 2211 and PHYS 2211L) or (PHYS 2212 and PHYS 2212L)
4
-
3
Total: 16
Year 3 (Hours: 31)
Term 7
-
Requirement
Hours
ANIM 4651 2D Animation PipelineANIM 4651 2D Animation Pipeline3 Credits
This course will introduce 2D digital animation pipelines and enumerate the different positions within this structure of production. Students will take a project from concept through completion in a studio pipeline. Work in this course will fundamentally be team-based and performed within group settings. This course will incorporate material learned in Storyboarding, Environment design, Character Development, and Animation Production.
Prerequisites: ANIM 3635 with a minimum grade of C or
ANIM 3650 with a minimum grade of C
3
ARH 3830 History Comics & AnimationARH 3830 History Comics & Animation3 Credits
This lecture course will examine the historical development of comics, cartoons, and animation in global culture, tracing their evolution against the background of social, cultural, and technological changes from the 17th to the 21st centuries. Topics may include the subsequent emergence of various related art forms such as animated cartoons and graphic novels.
Prerequisites: ARH 2850 with a minimum grade of C
3
Guided Electives (2 of 3)Guided Electives (2 of 3)3 Credits
ART 3160 or ART 3398 or ART 3705 or ART 3715 or ART 4023 or ART 4036 or ART 4037 or ART 4256 or ART 4257 or ART 4258 or ART 4721 or ART 4722 or ART 4723 or ART 4736 or ANIM 2750 or ANIM 2760 or ANIM 2770 or ANIM 3710 or ANIM 3720 or ANIM 4653 or ANIM 4730 or ANIM 4740 or ART 4490
3
-
3
-
3
Total: 15
Term 8
-
Requirement
Hours
ANIM 4652 Digital Animation Studio IANIM 4652 Digital Animation Studio I3 Credits
Students will advance in selected topics in animation, which will include independent student research. The course will focus on pre-production and production of an animated short film to include character development, background and prop design, storyboarding, animatic creation, scriptwriting and storytelling.
Prerequisites: (
ANIM 4651 with a minimum grade of C or
ANIM 4650 with a minimum grade of C)
3
ANIM 4660 Senior Animation ReelANIM 4660 Senior Animation Reel3 Credits
This graduating senior capstone course focuses on the development of a student resume and professional animation reel showcasing work designed for the animation industry. There is also a research component for current job market demands & requirements, as well as graduate school options. The animation reel will demonstrate work that represents an individual style and a high level of conceptual abilities and professionalism.
3
Guided Elective (3 of 3)Guided Elective (3 of 3)3 Credits
ART 3160 or ART 3398 or ART 3705 or ART 3715 or ART 4023 or ART 4036 or ART 4037 or ART 4256 or ART 4257 or ART 4258 or ART 4721 or ART 4722 or ART 4723 or ART 4736 or ANIM 2750 or ANIM 2760 or ANIM 2770 or ANIM 3710 or ANIM 3720 or ANIM 4653 or ANIM 4730 or ANIM 4740 or ART 4490
3
-
3
General Education Core Curriculum Technology, Mathematics, and SciencesGeneral Education Core Curriculum Technology, Mathematics, and Sciences3 Credits
ANTH 1105 or GEOG 1110 or GEOG 1112K or GEOG 1113K or GEOG 1125 or SCI 1101 or SCI 1102 or (BIOL 1107 and BIOL 1107L) or (BIOL 1108 and BIOL 1108L) or (CHEM 1151 and CHEM 1151L) or (CHEM 1152 and CHEM 1152L) or (CHEM 1211 and CHEM 1211L) or (CHEM 1212 and CHEM 1212L) or (PHYS 1111 and PHYS 1111L) or (PHYS 1112 and PHYS 1112L) or (PHYS 2211 and PHYS 2211L) or (PHYS 2212 and PHYS 2212L)
3
Total: 15
Year 4 (Hours: 30)
Program Total: 120 Hours
Milestones: All courses indicated as a Milestone with this icon (
) should be completed in the term suggested to prevent delays in program completion.
Disclaimer: An academic map is a suggested four-year schedule of courses based on degree requirements in the KSU undergraduate catalog. This sample schedule serves as a general guideline to help build a full schedule each term. Some departments allow students to use the three credit first-year seminar course as a free elective for a degree program, which may impact the program's total credit hours. Milestones, courses, and special requirements necessary for timely progress to complete a major are designated to keep you on track to graduate in four years. Missing milestones could delay your program. Enrolled Students should reference DegreeWorks and not this plan.
This map is not a substitute for academic advisement—contact your advisor if you have any questions about scheduling or about your degree requirements. Also
see the current undergraduate catalog (catalog.kennesaw.edu) for a complete list of requirements and electives. Note: Requirements are continually under revision, and
there is no guarantee they will not be changed or revoked; contact the department and/or program area for current information.
You may choose to attend a summer term to reduce your load during fall or spring terms but still stay on track to graduate in four years.